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최근 수정 시각 : 2019-06-03 02:31:33

비어디 데블



파일:Bearded_devil-5e.jpg

1. 개요2. 던전 앤 드래곤 시리즈
2.1. 3.52.2. 5e
3. 패스파인더 RPG4. 기타5. 바깥 고리6. 관련 문서

1. 개요

비어디 데블/수염 악마(Bearded Devil)은 던전 앤 드래곤 시리즈에 등장하는 바테주들중 하나로 다른 이름으로는 바르바주(Barbazu)로 불린다.

2. 던전 앤 드래곤 시리즈

2.1. 3.5

비어디 데블/수염 악마(바르바주)(Bearded Devil (Barbazu))
크기/유형(Size/Type): 중형(Medium) 아웃사이더(악(Evil), 엑스트라플래너(Extraplanar), 질서(Lawful))
생명점 주사위(Hit Dice): 6d8+18 (45 hp)
우선권(Initiative): +6
속도(Speed): 40 피트(ft). (8 제곱(squares))
방어도(Armor Class): 19 (+2 Dex, +7 natural), touch 12, flat-footed 17
기본 공격/드잡이(Base Attack/Grapple): +6/+8
공격(Attack): Glaive +9 melee (1d10+3 plus infernal wound) or claw +8 melee (1d6+2)
전력 공격(Full Attack): Glaive +9/+4 melee (1d10+3 plus infernal wound) or 2 claws +8 melee (1d6+2)
공간 범위/도달 범위(Space/Reach): 5 ft./5 ft. (10 ft. with glaive)
특수능력(Special Attacks): Infernal wound, beard, battle frenzy, summon devil
특성(Special Qualities): Damage reduction 5/silver or good, darkvision 60 ft., immunity to fire and poison, resistance to acid 10 and cold 10, see in darkness, spell resistance 17, telepathy 100 ft.
내성굴림(Saves): 인내/체질(Fort) +8, 반사(Ref) +7, 의지(Will) +5
능력치(Abilities): 근력(Str) 15, 민첩성(Dex) 15, 건강(Con) 17, 지능(Int) 6, 지혜/통찰(Wis) 10, 매력/존재력(Cha) 10
기술(Skills): Climb +11, Diplomacy +2, Hide +11, Listen +9, Move Silently +9, Sense Motive +9, Spot +9
재주(Feats): Improved Initiative, Power Attack, Weapon Focus (glaive)
환경(Environment): 질서 악 성향 차원(A lawful evil-aligned plane)
조직(Organization): Solitary, pair, team (3-5), or squad (6-10)
도전 지수(Challenge Rating): 5
보물: 표준(Standard)
성향: 항상(Always) 질서 악
발전(Advancement): 7-9 HD (중형(Medium)); 10-18 HD (대형(Large))
레벨 보정 페널티(Level Adjustment): +6
Every bearded devil carries a sawtoothed glaive.

A bearded devil stands 6 feet tall and weighs about 225 pounds.
전투(Combat)
Bearded devils are aggressive and love to fight. They revel in their battle frenzy, spreading mayhem among their foes.

A bearded devil’s natural weapons, as well as any weapons it wields, are treated as evil-aligned and lawful-aligned for the purpose of overcoming damage reduction.

Spell-Like Abilities
At will— greater teleport (self plus 50 pounds of objects only). Caster level 12th.

Infernal Wound (Su)
The damage a bearded devil deals with its glaive causes a persistent wound. An injured creature loses 2 additional hit points each round. The wound does not heal naturally and resists healing spells. The continuing hit point loss can be stopped by a DC 16 Heal check, a cure spell, or a heal spell. However, a character attempting to cast a cure spell or a heal spell on a creature damaged by a bearded devil’s glaive must succeed on a DC 16 caster level check, or the spell has no effect on the injured character.

A successful Heal check automatically stops the continuing hit point loss as well as restoring hit points. The infernal wound is a supernatural ability of the bearded devil, not of the weapon. The check DC is Constitution-based.

Beard (Ex)
If a bearded devil hits a single opponent with both claw attacks, it automatically hits with its beard. The affected creature takes 1d8+2 points of damage and must succeed on a DC 16 Fortitude save or be infected with a vile disease known as devil chills (incubation period 1d4 days, damage 1d4 Str). Damage is dealt each day until the afflicted creature succeeds on three consecutive Fortitude saves, the disease is cured magically, or the creature dies. The save DC is Constitution-based.

Battle Frenzy (Ex)
Twice per day, a bearded devil can work itself into a battle frenzy similar to the barbarian’s rage (+4 Strength, +4 Constitution, +2 morale bonus on Will saves, -2 AC penalty). The frenzy lasts for 6 rounds, and the bearded devil suffers no ill effects afterward.

Summon Devil (Sp)
Once per day a bearded devil can attempt to summon 2d10 lemures with a 50% chance of success, or another bearded devil with a 35% chance of success. This ability is the equivalent of a 3rd-level spell.
출처: OGL SRD 3.5

2.2. 5e

3. 패스파인더 RPG

파일:바르바주 3.75.png

4. 기타

5. 바깥 고리

6. 관련 문서



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